Posted: February 3rd, 2011 | Author: csessums | Filed under: artifacts, design, learning sciences, participatory media, strategy | No Comments »

Overcast Gainesville Winter via csessums/flickr
February 3, 2011
I put this round up of sites that gave me pause this week for my practicum students.
The thread that connects these pieces involves rethinking the role of educators, both inside and outside the classroom. It is important to note that whether you work directly with students in formal settings or loosely through your personal and professional networks, the way we approach a dynamic and ever-changing world is critical to our success. I know it’s a big concept, almost
abstruse. First, I believe it is important to formally recognize that our growth as individuals is a matter of becoming, that is, in an Aristotelian sense, a recognition of our potentialities and moving them toward a higher level of actuality.
Attempting to control our situations as opposed to being aware of the dynamic nature of them introduces a greater potential for disappointment. Leveraging the advantages (and disadvantages) placed before us, recognizing the flow, being open to, and listening to others, in a sense, permits you the opportunity to influence the situation through your ideas and actions. In other words, attempting to control others in our world at best leads to complacency. Real innovation, real meaningful change, requires a non complacent world view, one that recognizes that things work best when we are aware of the myriad of relationships and resources and the dynamic paths they take us on.
For educators, the topics below offer a place to begin rediscovering what we know and think about learning design, networks, experiencing information, volunteerism, instructional technology and educative roles. I hope you enjoy.
DESIGN
Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how. (Recorded at TED2010, February 2010 in Long Beach, CA. Duration: 20:04)
SOCIAL NETWORKING
Five Tips for Smarter Social Networking by John Hagel III and John Seely Brown
Practices are still evolving, but here is some brief, and often contrarian, advice that comes from our decades of experience studying networks and the way people act within them:
1. Express more vulnerability.
2. Mix professional and personal lives.
3. Provoke.
4. Promote others.
5. Actively seed, feed and weed.
It is important to remember that these tips work best when one is open to letting the context help guide decision making. Read more here.
INFORMATION EXPERIENCE
Check out Qwiki–A mix of animation, images and facts read aloud about people, places, things. Think of it as a video-based museum exhibit. Ask about Leonardo Da Vinci, “or your most well-traveled friend about Buenos Aires: this is the experience Qwiki is attempting to deliver, on demand, wherever you are in the world… on whatever device you’re using.”
COGNITIVE SURPLUS & VOLUNTEERISM
Would You Volunteer More If You Could Do So in Your Pajamas?
Sparked.com–a site that allows professionals to turn their spare time into social good. How it works: when an individual volunteer signs up, he or she lists their skills and the causes they care about most. Sparked then culls challenges from nonprofits that require those skills, and users can choose which ones to take on. The challenges can be anything from critiquing an organization’s tagline to redesigning an entire website. “Sparked is a skill-based platform….We appeal really well to professionals who have years of expertise who are also incredibly busy.”
Read more here. From Jessica Roy–GOOD
TECHNOLOGY IN EDUCATION
The received opinion is that technology, like any other “solution”, will only work if it is integrated in the social structure. It must become an integral part of the lives of the people. There are remarkable exceptions to this rule. Few communities have had problems with embracing telecommunications technology, i.e., movies, radio, TV, or fixed and mobile phones. If you allow people a chance to hear, view, or speak [with] other people, they will grab it with both hands. All these communication technologies have caused revolutions in the lives of people all over the world (e.g., Charles Kenny, 2009). But in general, it is true that an externally supplied solution only works if it can be integrated in the life of those who receive it.
–Excerpted from Rob Van Son, The question is not whether, but how ICT can be useful in education. Educational Technology Debate. Read more here.
EDUCATOR ROLE
That’s one reason why it is frustrating when people identify the role of the teacher as the central factor influencing the success or failure of a student’s education. Leaving aside any influence of external factors, such a statement begs us to question what aspect of the educator’s role it is that is so vitally important. And while the likely answer may be that they all are, or that it depends on the individual student, it seems clear that continuing to treat them as a single role, to be performed by a single person, increasingly defies the reality that is today’s educational system.
–Valuable points to consider from a master informal educator–Stephen Downes, Huffington Post (seriously?)
Your feedback is always welcome.
Posted: January 30th, 2011 | Author: csessums | Filed under: participatory media, strategy, tactics | 1 Comment »

Blue Light Special
In a recent post on the AIR-L (air-l@listserv.aoir.org), Susanna Haas Lyons, Public Participation Specialist and Senior Network Associate with America*Speaks*, shared a host of online tools for citizen engagement that are worth re-gifting.
Lyons notes that the most often used tools “for top-down public engagement, since the Obama Administration came to office,” has been crowdstorming or ideation tools like:
When I read the term crowdstorming my brain immediately drew connections to brainstorming and barnstorming–like a large cognitive flying circus being performed overhead.
These tools provide ways to organize and analyze participation allowing the organizers to see voter trending, average vote counts, user karma, and email analytics.
Lyons, a MA Candidate 2011 at the Institute for Resources, Environment & Sustainability @UBC, also shares two collaboratively developed catalogs of tools that are quite useful on this topic, particularly, the Participate database and the NCDD database that includes case studies of citizen engagement provided.
Finally, Lyons shares a host of examples of online public engagement, including:
These examples range from places to leave a comment to fully interactive simulations.
Hopefully you will find that these crowdstorming and ideation tools and examples inspiring. Lyons also teaches a workshop on this subject at Simon Fraser University which I encourage you to check out or share: DLOG752 http://www.sfu.ca/dialog/study+practice/certificate.html
Posted: January 29th, 2011 | Author: csessums | Filed under: participatory media, personal, strategy | No Comments »

Path Across
One important side effect of social networking, user video, and app-based interactions has been the empowerment of consumers. Pro-regulatory advocates worry about what giant content providers such as Google or access companies including Verizon and Comcast might do in a future absent government intervention. But I have faith that consumers, users, and citizens increasingly have the tools to make their views known and effect change when necessary—quickly and effectively.
Early on, unfortunately, we may also have to endure episodes of digital mob rule, with all the negative consequences that go with it…. But over time, the posse and the hanging tree gave way to local sheriffs and circuit-riding judges. The frontier civilized itself.
– Larry Downes, author of The Laws of Disruption & Unleashing the Killer App
excerpted from Save the Internet by Doing Nothing: Governments should butt out of Internet regulation, because the Internet will civilize itself.
Posted: November 22nd, 2010 | Author: csessums | Filed under: design, participatory media, strategy, tactics | 1 Comment »
So what is wrong with America’s public schools?
For the sake of argument, I will over simplify the setting for a moment.
Ask a politician and you’re sure to get answer based in statistics.
Ask a school administrator and the answer will lead you to dollars.
Ask a teacher and the answer will probably involve particular people.
The idea of there being a problem associated with America’s schools is really a matter of perspective. The majority of the population has attend some school and have an idea of what school is and how it effected them. This experience alone entitles the person to speak critically of education and schooling. This does not necessarily insure expertise on schooling and can lead to many false arguments. For many politicians, addressing school reform at a national policy involves selling something. For the rest of us, that means we will need to buy something that involves little if any real choice.

Politicians
Bandwagon
From a political perspective, school reform is a tale about clothing and fashion. The fashion industry is built on an ever changing, fickle mood. What’s in style today, is out of style tomorrow. The beautiful thing about this from the fashion industry perspective is that they are aware of this. They are aware that the publics taste for new, fresh, bold, practical, daring, sophisticated, charming, elegant, changes season to season. Some politician’s have picked up on this and offer school reform. School reforms are trendy, competitive, business minded, with winners and losers. A yummy carrot to the good, a nasty pink slip to the bad.
Yet, if we look closely, the tale of school reform has been told for ages, in many languages. It involves “the story of two weavers who promise an Emperor a new suit of clothes that are invisible to those unfit for their positions, stupid, or incompetent. When the Emperor parades before his subjects in his new clothes, a child cries out, “But he isn’t wearing anything at all!””
And he isn’t. Even one with limited experience and wisdom can understand this.
Bottom line
So what are schools all about?
Before anybody can speak meaningfully about what’s best for schools, we need to have some level of agreement on what the goals of schooling should be(come). For hospitals, it’s patient care. For schools, it’s often student achievement.
If the purpose of schooling is student achievement, the question is: what does that look like?
To a politician, it looks like statistics.
To a school administrator it looks like dollars.
To a teacher it boils down to test scores.
Testing
Let’s take the importance of students care off the table for a moment, and talk about test scores. Test scores can be useful. They are snapshots; they capture a moment. They document and preserve what we know about student achievement. In toto, a student record is like a series of snapshots all showing and demonstrating different forms of intelligence and creativity. Like hospitals, schools conduct hundreds of tests on their “patients,” documenting and diagnosing issues, as well as creating plans to promote health, success, and well-being. So much depends on how tests and scores are used. If they are used to diagnose and inform rather than shame and reduce students, then we are moving in the right direction. If we want to use current high stakes test scores to indicate academic achievement, then we need to rethink how schools are organized and to what end. Not an easy job. Boiling down school’s purpose to achieving test scores might strike one as dubious. Especially if positive test results lead to increased pay for educators. (See RSA Animate – Drive: The surprising truth about what motivates us.)
Get Local
For schools, so much depends upon the conditions in which they operate. And unfortunately, institutions often try to preserve the problem to which they are the solution (Shirky, 2008). Politically, school reform should be a grass-roots concern. However, if the grass is unhealthy, the community offers little value. In the absence of this support, what fills the gap? Often in this case, state and government policy, arguably offering some value, provides an operational structure to guide a school. But in this policy, it is important to understand in what ways can the community be involved to build and sustain a healthy school? Can something be done to insure strong community spirit and support for local schools? Or does that spirit need to come from outside formal government accountability structures?
INITIAL TAKE-AWAYS
People first
Schools need strong people. People with strong organizational and communication skills. Schools need people with content knowledge, but more importantly, schools need people who can show how to learn, how to discover, how to observe, question, design, document; how to share the love and appreciation of knowledge and skills. Without people like this, schools will suffer, communities will suffer, and kids will suffer. No doubt.
New stories
For some politicians, the goal is create a nationwide political campaign to “put a face” on the price of failures in the U.S. education system (Like-minded: Reform advocates Rhee, Bush, Podesta talk politics of education, Harvard Gazette, November 22, 2010). Is this the story that truly represents our schools?
What if we thought of the school as a human body (the school as patient).
What do schools need to be healthy?
What does a healthy school diet look like?
If a story is needed, who will tell it? You or a politician.
Organizing without organizations
What is your school’s story?
What vision does your school have?
Who’s inside?
What can be learned from each other and the community?
Can we set up a system for schools to tell their story?
Connect them to a grid so resources can be shared easily?
A space where feedback is available, where networks could share, collaborate, publish, celebrate? A space where research connects and supports practitioners?
Could this be done in an authentic manner?
Invitation to action
Is there an organizational structure that can support such a network?
Want to get something started? (Ever use Meetup?)
Let me know. @csessums or csessums@gmail.com
—
Image source: John Chase/Harvard Staff Photographer
Posted: January 18th, 2010 | Author: csessums | Filed under: design, participatory media | 3 Comments »

Recently I was thinking about ways to connect my classroom to the larger world outside our door. I noticed each morning on my way to work, a beautiful space in my building that was not being used for anything. Long corridors of empty wall space. Aha! A perfect space for an art show.
I created an assignment for my integrating new digital media into the curriculum course as a way of getting students to use social/participatory media to share, communicate, create, organize, collaborate, and network focusing on a specific project/problem: creating, organizing, advertising,and managing, a showing of art that they themselves create (see assignment for details).
But there’s a catch: once I introduce this lesson to the class, they are not permitted to talk about it in the classroom physically. They must use social media tools to support the planning, communication, coordination, and co-production of the show.
Sound like fun?
The is art show is part project part celebration, and part teachable moment. Photography and poetry provide ways for us to see things differently, with fresh eyes and an enlightened awareness. Teachers play an important part in helping others see the world through new and different lens’ to take advantage of the creative energy we share [see flow]. Community projects like an artshow require the use of many important participatory skills. Such project-based learning permits a classroom to act and learn through experience, placing ownership of the learning in the participants hands. Event planning, organization and communication will take place outside of the formal class environment using social media [Twitter/Facebook/Blogs].
This art show is a pro-social initiative designed to connect learning, schools, students, teachers, administrators, family, community, peers, and friends with and through digital media. In addition, utilizing digital, participatory media allows us to connect our learning and experience with others interested in participating in similar initiatives.
Wanna rock this party? Your thoughts and comments are encouraged.
img: http://6.media.tumblr.com/tumblr_komzzf3dpc1qzpnf0o1_500.jpg

This work is licensed under a Creative Commons Attribution-Share Alike 2.5 Generic License.
Posted: January 4th, 2010 | Author: csessums | Filed under: participatory media, strategy | Tags: 21st century skills, empathy, social emotional learning | 8 Comments »
Recently I was reflecting on the skills we want our kids to possess as they enter adulthood and participate actively as g/local citizens. Here are two major skill sets defined by Henry Jenkins, et al., and Tony Wagner:
Jenkins, et al. (2006) 21st Century Skills (pdf)
- Play — the capacity to experiment with one’s surroundings as a form of problem-solving
- Performance — the ability to adopt alternative identities for the purpose of improvisation and discovery
- Simulation — the ability to interpret and construct dynamic models of real-world processes
- Appropriation — the ability to meaningfully sample and remix media content
- Multitasking — the ability to scan one’s environment and shift focus as needed to salient details.
- Distributed Cognition — the ability to interact meaningfully with tools that expand mental capacities
- Collective Intelligence — the ability to pool knowledge and compare notes with others toward a common goal
- Judgment — the ability to evaluate the reliability and credibility of different information sources
- Transmedia Navigation — the ability to follow the flow of stories and information across multiple modalities
- Networking — the ability to search for, synthesize, and disseminate information
- Negotiation — the ability to travel across diverse communities, discerning and respecting multiple perspectives, and grasping and following alternative norms.
Tony Wagner’s seven survival skills
- Critical thinking and problem solving
- Collaboration and leading by influence
- Agility and adaptability
- Initiative and entrepreneurial-ism
- Effective oral and written communication
- Accessing and analyzing information
- Curiosity and imagination
As I look over these lists, I noticed one important skill was missing: empathy.
Empathy can be defined as “a sense of shared experience, including emotional and physical feelings, with someone or something other than oneself.” This is an important skill to posses as it permits us to work toward understanding perspectives and points of view different from our own. Empathy is an important social and emotional skill that requires us to practice listening, another important skill that can be easily overlooked as well. Empathy is also a function of cognitive maturity; that is, the ability to take another’s point of view requires a certain degree of cognitive complexity. In this sense, perhaps empathy falls under discernment wherein we learn how to detect feelings, ideas, sensations with our senses.
In look back over distance education literature, Holmberg (1996) noted what he called “the empathy approach.” Through empathy Holmberg suggests that “feelings of personal relations between student and teacher promote motivation, study pleasure and effectiveness” (Holmberg, 1996, p. 489). Such relations Holmberg insists involve a personal style of presentation by the teacher that engages students emotionally, asking them to share their personal reactions, views and experiences. Similarly, in Daniel Goleman‘s (1995) work on emotional intelligence, empathy is defined as a critical facet of social awareness and a key component to an overall feeling of success in life.
In light of such examinations, I feel that we should consider including empathy in our list of 21st century skills as a distinct category. Goleman’s (1995) research suggests that empathy is positively related to intrinsic motivation and effective problem-solving. The need for empathy is increasingly important in the workplace where teamwork and social competencies are a critical factor in success. Similarly, globalization, and the challenges associated with intercultural relationships, make empathy a important managerial competence.
References:
Goleman, D. (1995). Emotional intelligence. New York, NY: Bantam Books.
Holmberg, B. (1996). On the potential of distance education in the Age of Information Technology. Journal of Universal Computer Science, 2(6): 484-491.
Jenkins, H., Clinton, K., Purushotma, Robison, A. J., & Weigel, M. (2006). Confronting the challenges of participatory culture: Media education for the 21st century. Retrieved from http://digitallearning.macfound.org/atf/cf/%7B7E45C7E0-A3E0-4B89-AC9C-E807E1B0AE4E%7D/JENKINS_WHITE_PAPER.PDF
Wagner, T. (2009). The global achievement gap : why even our best schools don’t teach the new survival skills our children need–and what we can do about it. New York, NY: Basic Books.
Image: http://farm1.static.flickr.com/51/106509125_d686615fff_o.jpg
Posted: December 30th, 2009 | Author: csessums | Filed under: participatory media | 5 Comments »
Recently a colleague asked me how I might define Web 2.0 (two point oh). Since I always like a challenge, the first thing I thought about was my dear old dad.
Even though my father worked on computers when 8K was the size of a refrigerator, he is not much for jargon. In conversation recently, I dropped the word “wiki” into a sentence. He then asked, “What’s a wiki?”
My first reaction was, “Oh lawd, I’ve forgotten that I live in this techie bubble! I need to remember to speak in plain English.”
While I am aware of many resources that speak of “user generated content,” I am wanting to approach this definition from a more concrete base. At the risk of over simplification, here’s what I’ve come up with so far. Let me know what you think and/or how I might improve upon this working definition.
Web 1.0 = me
Web 2.0 = me + you
Web 1.0 = read
Web 2.0 = read + write
Web 1.0 = connecting ideas
Web 2.0 = connecting ideas + connecting people
Web 1.0 = search
Web 2.0 = recommendations of friends/others
Web 1.0 = find
Web 2.0 = share
Web 1.0 = techies rule
Web 2.0 = everybody rules
Image: http://farm1.static.flickr.com/75/177926979_9bd2709608.jpg