All learning begins when our comfortable ideas turn out to be inadequate. -- John Dewey

Using Participatory Media to Produce an Art Show

Posted: January 18th, 2010 | Author: csessums | Filed under: design, participatory media | 3 Comments »

make things image poster

Recently I was thinking about ways to connect my classroom to the larger world outside our door. I noticed each morning on my way to work, a beautiful space in my building that was not being used for anything. Long corridors of empty wall space. Aha! A perfect space for an art show.

I created an assignment for my integrating new digital media into the curriculum course as a way of getting students to use social/participatory media to share, communicate, create, organize, collaborate, and network focusing on a specific project/problem: creating, organizing, advertising,and managing, a showing of art that they themselves create (see assignment for details).

But there’s a catch: once I introduce this lesson to the class, they are not permitted to talk about it in the classroom physically. They must use social media tools to support the planning, communication, coordination, and co-production of the show.

Sound like fun?

cat portraitThe is art show is part project part celebration, and part teachable moment. Photography and poetry provide ways for us to see things differently, with fresh eyes and an enlightened awareness. Teachers play an important part in helping others see the world through new and different lens’ to take advantage of the creative energy we share [see flow]. Community projects like an artshow require the use of many important participatory skills. Such project-based learning permits a classroom to act and learn through experience, placing ownership of the learning in the participants hands. Event planning, organization and communication will take place outside of the formal class environment using social media [Twitter/Facebook/Blogs].

This art show is a pro-social initiative designed to connect learning, schools, students, teachers, administrators, family, community, peers, and friends with and through digital media. In addition, utilizing digital, participatory media allows us to connect our learning and experience with others interested in participating in similar initiatives.

Wanna rock this party? Your thoughts and comments are encouraged.

img: http://6.media.tumblr.com/tumblr_komzzf3dpc1qzpnf0o1_500.jpg


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Empathy: An Overlooked 21st Century Skill

Posted: January 4th, 2010 | Author: csessums | Filed under: participatory media, strategy | Tags: , , | 7 Comments »

Recently I was reflecting on the skills we want our kids to possess as they enter adulthood and participate actively as g/local citizens. Here are two major skill sets defined by Henry Jenkins, et al., and Tony Wagner:

Jenkins, et al. (2006) 21st Century Skills (pdf)

  • Play — the capacity to experiment with one’s surroundings as a form of problem-solving
  • Performance — the ability to adopt alternative identities for the purpose of improvisation and discovery
  • Simulation — the ability to interpret and construct dynamic models of real-world processes
  • Appropriation — the ability to meaningfully sample and remix media content
  • Multitasking — the ability to scan one’s environment and shift focus as needed to salient details.
  • Distributed Cognition — the ability to interact meaningfully with tools that expand mental capacities
  • Collective Intelligence — the ability to pool knowledge and compare notes with others toward a common goal
  • Judgment — the ability to evaluate the reliability and credibility of different information sources
  • Transmedia Navigation — the ability to follow the flow of stories and information across multiple modalities
  • Networking — the ability to search for, synthesize, and disseminate information
  • Negotiation — the ability to travel across diverse communities, discerning and respecting multiple perspectives, and grasping and following alternative norms.

Tony Wagner’s seven survival skills

  • Critical thinking and problem solving
  • Collaboration and leading by influence
  • Agility and adaptability
  • Initiative and entrepreneurial-ism
  • Effective oral and written communication
  • Accessing and analyzing information
  • Curiosity and imagination

As I look over these lists, I noticed one important skill was missing: empathy.

Empathy can be defined as “a sense of shared experience, including emotional and physical feelings, with someone or something other than oneself.” This is an important skill to posses as it permits us to work toward understanding perspectives and points of view different from our own. Empathy is an important social and emotional skill that requires us to practice listening, another important skill that can be easily overlooked as well. Empathy is also a function of cognitive maturity; that is, the ability to take another’s point of view requires a certain degree of cognitive complexity. In this sense, perhaps empathy falls under discernment wherein we learn how to detect feelings, ideas, sensations with our senses.

In look back over distance education literature, Holmberg (1996) noted what he called “the empathy approach.” Through empathy Holmberg suggests that “feelings of personal relations between student and teacher promote motivation, study pleasure and effectiveness” (Holmberg, 1996, p. 489). Such relations Holmberg insists involve a personal style of presentation by the teacher that engages students emotionally, asking them to share their personal reactions, views and experiences. Similarly, in Daniel Goleman‘s (1995) work on emotional intelligence, empathy is defined as a critical facet of social awareness and a key component to an overall feeling of success in life.

In light of such examinations, I feel that we should consider including empathy in our list of 21st century skills as a distinct category. Goleman’s (1995) research suggests that empathy is positively related to intrinsic motivation and effective problem-solving. The need for empathy is increasingly important in the workplace where teamwork and social competencies are a critical factor in success. Similarly, globalization, and the challenges associated with intercultural relationships, make empathy a important managerial competence.

References:
Goleman, D. (1995). Emotional intelligence. New York, NY: Bantam Books.

Holmberg, B. (1996). On the potential of distance education in the Age of Information Technology. Journal of Universal Computer Science, 2(6): 484-491.

Jenkins, H., Clinton, K., Purushotma, Robison, A. J., & Weigel, M. (2006). Confronting the challenges of participatory culture: Media education for the 21st century. Retrieved from http://digitallearning.macfound.org/atf/cf/%7B7E45C7E0-A3E0-4B89-AC9C-E807E1B0AE4E%7D/JENKINS_WHITE_PAPER.PDF

Wagner, T. (2009). The global achievement gap : why even our best schools don’t teach the new survival skills our children need–and what we can do about it. New York, NY: Basic Books.

Image: http://farm1.static.flickr.com/51/106509125_d686615fff_o.jpg

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A Simple Definition: Web 2.0

Posted: December 30th, 2009 | Author: csessums | Filed under: participatory media | 5 Comments »

Recently a colleague asked me how I might define Web 2.0 (two point oh). Since I always like a challenge, the first thing I thought about was my dear old dad.

shareEven though my father worked on computers when 8K was the size of a refrigerator, he is not much for jargon. In conversation recently, I dropped the word “wiki” into a sentence. He then asked, “What’s a wiki?”

My first reaction was, “Oh lawd, I’ve forgotten that I live in this techie bubble! I need to remember to speak in plain English.”

While I am aware of many resources that speak of “user generated content,” I am wanting to approach this definition from a more concrete base. At the risk of over simplification, here’s what I’ve come up with so far. Let me know what you think and/or how I might improve upon this working definition.

Web 1.0 = me
Web 2.0 = me + you

Web 1.0 = read
Web 2.0 = read + write

Web 1.0 = connecting ideas
Web 2.0 = connecting ideas + connecting people

Web 1.0 = search
Web 2.0 = recommendations of friends/others

Web 1.0 = find
Web 2.0 = share

Web 1.0 = techies rule
Web 2.0 = everybody rules

Image: http://farm1.static.flickr.com/75/177926979_9bd2709608.jpg

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